Lee Souder
Member @ DesignMorphine
Designer @ End Space VR
Freelance Designer – www.artstation.com/artist/leesouder
Lee Souder has been an Artist in the Video Game industry for more than 10 years who currently works as a designer for End Space VR. Recently, he has shipped Call of Duty Black Ops 3 and 2 with Activation. Previously, he worked at Sony where he modeled environments for God of War. Lee studied Industrial Design at RISD which gave him the opportunities to work as an industrial designer for Reebok and Samsonite. Having to model both products and video game elements has given him the skills to design for both the physical world and the virtual one. Lee is currently a master in most modeling software such as Maya, Zbrush, Rhinoceros, Mol3D, and others. His current work is focused on Virtual Reality environments and he is beginning to implement generative and procedural methods into his workflow with tools such as Grasshopper3D. On his free time, he is constantly building up his personal library of 3D assets which serves him as a kit for future design tasks. He recently taught at Harvard GSD for the workshop Dynamic Mutations GSD.